![]() ![]() Games, you might not find much here to enjoy, although the writing is one big So, Does it Suck? If you ARRRen’t a fan of point and click games or classic adventure Puzzle solutions are hard coded somewhere Somewhere in the back of my head the entire path through the game and all the Still get through it without any hints or a walkthrough, and sure enough Then again as I said I’ve got a specialįondness for this one, a couple of weeks ago I downloaded it to see if I could Ridiculously obtuse (not to say they aren’t a bit of a leap of logic), the jokesĪnd humour are much more considered and suited for the setting, and it’s aged a For me it’s the best of its genre, outdoing games like Grimįandango and the Broken Sword series on the grounds that the puzzles aren’t as Playing this game at a local youth club when I was about 10 or 11 years old,Īnd loving it. Games I love and have a huge amount of nostalgia for – I have fond memories of ![]() My Personal Opinion (and why you shouldn't listen to it): This is another one of those Throughout this version that are great to listen to, providing a lot of coolįacts and dev stories from Ron Gilbert, Dave Grossman, and Tim Schafer. There are also directors’ commentaries dotted It’s fun to switch between the styles in each area though, as the attention toĭetail in the new art is great, updating the graphics while keeping with theĬharm and design of the original. Graphics are quite pretty, albeit with a painterly style that may not be for everyone. Original graphics and music, and the updated selection at will. If you play the Enhanced Edition, you can seamlessly switch between the The dialogue is completely voiced as well, mostly to great effect,Įspecially some of the central characters like Guybrush, Elaine, and LeChuck. That it was used for this one area and then promptly dropped for the rest of Which adds and removes sections as you enter and leave different areas, with aĬonsistent main theme running through it all. Note is the first area, Woodtick, which used an early example of dynamic music, ![]() The music is quite ambient, with each area having a distinct theme. Of puzzles, as well as threads that will lead you from one to the other in Second act is easily the largest and most substantial, and really opens up the worldĪs you are free to explore three distinct islands, each with their own sequence To exact his revenge (as the title kind of hints at :P)Ĭontent in Game: Monkey Island 2 is split into four chapters of varying length, each oneĬovering a variety of areas that are nicely drawn and populated with a largeĬast of cartoony characters and variations on the pirate stereotypes. He is a ghost…), and will stop at nothing to get his hands on Threepwood Alongside this, early in this story he learns that his nemesisįrom the first game, the ghost pirate LeChuck, is also up and walking again (well, Throughout the course of this adventure he will explore the Caribbean to trackĭown four pieces of a map, each hidden by the pirates who buried Big Whoop™ in Threepwood is off on another adventure to find the legendary treasure Big Whoop™. Plot wise this is a very typical pirate fantasy story - Following onįrom his adventures in The Secret of Monkey Island, “mighty pirate” Guybrush Games you can’t die or fail in this game, but you can get hopelessly stuck onĪre the controls intuitive? Not really, you can do everything with the mouse,Īlthough there’s some optional hotkeys and context sensitive commands to speed What's the time commitment to 'git gud'? Like most of the SCUMM LucasArts Their heads but this is a kid friendly game through and through Is it multiplayer? Na, another story-based point-and-clickerĬan I play it with my kids? Absolutely, some of the references might go over Of timber, as we look at the classic swashbuckling LucasArts adventure, MonkeyIsland 2: LeChuck’s Revenge Opens a new window… So hitch up Jacob’s Ladder, and batten down the hatches, and shiver various types To write up a game steeped heavily in piracy, and a treasure of a game at that, AHOY THERE, SPICY SEA DOGS! Given the theme of the day, it’s only appropriate ![]()
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